3 February 2006, 13:02 by mark hoekstra

Atari 2600 graphics goodness

Imagine what you could do with a circuit-bent Atari 2600.
Multiply that by a thousand. That’s what you can do with the jit.atari2600 external for Jitter.

(btw, jitter-link is down at the moment of writing, try the web.archive.org-link if it still is down…)


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About Jitter:

Jitter is a set of 135 brilliant video, matrix, and 3D graphics objects for the Max graphical programming environment. The Jitter objects extend the functionality of MaxMSP with flexible means to generate and manipulate matrix data

Wow, running an Atari-2600 emulator inside this matrix-data manipulator…

And talking about Atari 2600’s… how about this ancient link? If you like Atari 2600 graphics, how about turning Quake-III (also ancient already) into some Atari 2600 3D game :D:D:D

(if you can find the map that is…)

Quake 3 Atari 2600 Adventure!

Before:

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After:

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first link via, second link is from my bookmarks

permalink - add to del.icio.us

As mentioned in the Message from Mark's family this site has been made static. This means that it will be no longer possible to comment on his ideas and projects, but that we all can continue to cherish his creativity.

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